
(04-29-2015, 01:51 AM)Zyrusticae Wrote:(04-29-2015, 01:31 AM)SessionZero Wrote:Well, that's not terribly helpful.(04-29-2015, 01:16 AM)Zyrusticae Wrote: I can forgive you your ignorance, because it seems you just don't follow very many games
And I will forgive you your assumptions, but would greatly encourage you to watch your wording and think about how you might be coming off to others, lest people start to think you are part of the problem that's been plaguing the RPC lately.
I suppose it's worth noting that ignorance itself is not necessarily a negative trait, but rather something that simply "is". However, when you make blind assertions that are so easily provably wrong, I have to wonder how much investment is even worth putting into this conversation. It doesn't help when you seem to possess so much self-righteous conviction, to the point of condescendingly putting excessive emphasis on a single phrase that doesn't even help your case.
But Foxberry is right, Â and unfortunately my tone is also less than ideal when it comes to things I am passionate about, so for that, I do apologize. My point remains the same regardless - a huge part of the problem with the Au Ra in my mind can be traced directly to the weak character creation. I strongly suggest checking out the character creation of the games I mentioned for reference as to what good character creation actually looks like, and just how common it has become.
First of all, you accusing me of condescension is laughably ironic. Second of all, despite your assumptions, I have played every game you listed save Aion and Phantasy Star 2. In fact, Dragon's Dogma is one of my favorite games.
That said, a robust character creator does not a good game make. I can forgive FFXIV's comparable lack of options because the rest of the game is fantastic and there's still enough customization that relatively unique characters are a possibility. APB, EVE, Soul Calibur, and BDO can throw all the frilly customization options they want at me, it's not going to make them playable games, or make me think they're worth my time.
Bottom line is, if you don't like the Au Ra, don't make one. It's a simple concept that does not require so much negativity and snark directed at the people who actually like what we were given, or, god forbid, have a favorable/neutral opinion on the whole thing.