
(04-29-2015, 11:11 AM)FreelanceWizard Wrote: Oh, I don't disagree. The video game space is by definition very conservative, which means not taking a risk on an artistic decision when you could make a finance-driven one. SE has a bit more freedom than, say, someone being published by EA, but ultimately they're still beholden to their shareholders. If Heavensward doesn't produce a sub bump -- even if it retains the current player base -- it's not going to look good, despite XIV being a wild, runaway success for the company. The artistic choices are the ones you're more likely to see in indie gaming.
That said, I'm still unhappy about it.
Now, here's the ringer.
Are you unhappy about it on principle, or because the result wound up being something that does not appeal to you? Granted, it's ok to be both.
I've become jaded enough to accept the business practices, and just make my own subjective opinion on the issue.
I don't mind the height differences, that vast of a difference is unique among the races regardless of the corporate drive around it. So while money driven, it can make for good variety traits in the race, comparatively for the others.
So long as the result is something positive (Read: Something I like.) The method of getting there gets a bit muted - at least in this particular case. While there's always encouragement for the ideal all around, method and results, sometimes, it's more worth it to stop worrying and enjoy the sauce(er).
In this results Au Ra isn't designed to appeal to set particular tastes, and that's ok. Sometimes we forget that while we should work to for a broader appeal and acceptance, it shouldn't come at the outright neglect of more popular views. Sometimes, you need to throw the typical a bone once in a while too.