
Whee! So. I posted up my pre-impact madness. Well, the first part of it. In that spirit here is my rough timeline of stuff for Yssen's lost years. All of this is flexible, but there are flash points. All of this is preferably rp'd out in some fashion. Enough talk. Action! What follows are rough locations and the flashpoints for each year. RP in each year is completely open, it does not have to have really anything to do with what Yssen is doing. Of course, if it does that adds depth, and I do like depth.
Year 1 - Ul'dah and the Thanalan area. His time will mostly be spent helping refugees and establishing a hidden base thing. Yay hidden base things! If only he had vast experience with caves. ;p
He will be continuing his plot to raid and bandit stuff for materials and treasures using bandit proxies. This will also mark the start of him plotting on how to wedge his way further into the underworld. He will also begin Hope's training, for... things. Things! Mysterious things!
Year 2 - He begins the expansion of his operations to the areas around and in Gridania and Limsa. Moar raiding with proxies for fun and profit! He will also look to establish storage houses and regular clients for his maguffins. He continues to train Hope, and this is the year he starts wearing and eyepatch for... reasons. Reasons! Mysterious reasons!
Year 3 - More of the same. Slowly expanding, but now actually having to take actions to defend his niche of the underworld. He will have set up drops/points of contact at this point. He will also be acting to continue sticking it to Monetarists. Depending on RP he may have staff. Hope will continue to be trained, and probably be put into the field at the end of the year.
Year 4 - More of the same, expansion, defense of niche. He begins creating a structure and modus operandi that can be completely mobile with no central base of operations/depot. Even operating without a central leader. Continues to train Hope and send her into the field. It is now likely that Hope is the primary point of contact for people, even if an individual already knows Yssen pretty well. He withdraws more and more for some reason. It should be noted that for some reason Hope takes the last name Van at this point. I'd be spoilery, but it will be more fun to see what your sick (or analytical) minds come up with as to why this is.
Year 5 - The blackmarket stuff is probably pretty stable by this point. Stable enough that most problems are pretty routine in nature. Yssen has begun to concern himself the exchange of informations as well as less than legal/ill gotten materials (magitek and stacks of cobalt ingots falling off carts, oh my!). Yssen is very withdrawn by now. Rumors probably circulate that there is no Yssen Van. Maybe there never was, post-impact at least. The name at this point will probably be thought of as more a title or some strange piece of circulated underworld myth. Some people will know better, but that really all depends on how stuff pans out.
That is really all in a nutshell. Udly for the beginning, then well likely most anywhere after year two. All things are flexible and nothing is set in stone. I look forward to interactions making things a bit more set down than theoretical. Yar.
- Yssen
Year 1 - Ul'dah and the Thanalan area. His time will mostly be spent helping refugees and establishing a hidden base thing. Yay hidden base things! If only he had vast experience with caves. ;p
He will be continuing his plot to raid and bandit stuff for materials and treasures using bandit proxies. This will also mark the start of him plotting on how to wedge his way further into the underworld. He will also begin Hope's training, for... things. Things! Mysterious things!
Year 2 - He begins the expansion of his operations to the areas around and in Gridania and Limsa. Moar raiding with proxies for fun and profit! He will also look to establish storage houses and regular clients for his maguffins. He continues to train Hope, and this is the year he starts wearing and eyepatch for... reasons. Reasons! Mysterious reasons!
Year 3 - More of the same. Slowly expanding, but now actually having to take actions to defend his niche of the underworld. He will have set up drops/points of contact at this point. He will also be acting to continue sticking it to Monetarists. Depending on RP he may have staff. Hope will continue to be trained, and probably be put into the field at the end of the year.
Year 4 - More of the same, expansion, defense of niche. He begins creating a structure and modus operandi that can be completely mobile with no central base of operations/depot. Even operating without a central leader. Continues to train Hope and send her into the field. It is now likely that Hope is the primary point of contact for people, even if an individual already knows Yssen pretty well. He withdraws more and more for some reason. It should be noted that for some reason Hope takes the last name Van at this point. I'd be spoilery, but it will be more fun to see what your sick (or analytical) minds come up with as to why this is.
Year 5 - The blackmarket stuff is probably pretty stable by this point. Stable enough that most problems are pretty routine in nature. Yssen has begun to concern himself the exchange of informations as well as less than legal/ill gotten materials (magitek and stacks of cobalt ingots falling off carts, oh my!). Yssen is very withdrawn by now. Rumors probably circulate that there is no Yssen Van. Maybe there never was, post-impact at least. The name at this point will probably be thought of as more a title or some strange piece of circulated underworld myth. Some people will know better, but that really all depends on how stuff pans out.
That is really all in a nutshell. Udly for the beginning, then well likely most anywhere after year two. All things are flexible and nothing is set in stone. I look forward to interactions making things a bit more set down than theoretical. Yar.
- Yssen