
It boils down to the largest (not the loudest) opinion being the one SE's interested in. Could the character creator be more detailed? Absolutely! Implementing that in 2.0 would have been just one more challenge on top of the rest of the overhaul - Legacy options needed to be retained or rebuilt, remember. I imagine SE was trying very hard to reuse what assets they could.
The armor in the game is already low-res. It's sometimes jarring to see this beautiful world and then my splotchy shield, or zooming in for close-ups and noticing how artifacted the armor can be. Having to stretch those already-hurting designs over someone playing with a body dimension slider would draw more attention to that, and flaws in design are usually the sort of thing one can't unsee once noticed.
XIV was never a game that proclaimed you could make anybody. There's nothing wrong with wishing for more, but the reality of it is that this isn't that sort of game. For now, maybe.
The armor in the game is already low-res. It's sometimes jarring to see this beautiful world and then my splotchy shield, or zooming in for close-ups and noticing how artifacted the armor can be. Having to stretch those already-hurting designs over someone playing with a body dimension slider would draw more attention to that, and flaws in design are usually the sort of thing one can't unsee once noticed.
XIV was never a game that proclaimed you could make anybody. There's nothing wrong with wishing for more, but the reality of it is that this isn't that sort of game. For now, maybe.