
Excuse my rambly excuse of a post and if it makes no sense (or I skip words).
I've always loved anti-heroes so naturally creating an anti-heroine (which there really isn't enough positive representations of in the media IMO) was inevitable for me. I wanted to play a strong female character looking for redemptions for her past crimes. Playing an ex Garlean assassin who was shaped by the Empire into who she is, who is as much as a victim of them as any Eorzeans, seemed like an interesting character to play morality wise.Â
In real life I have a passionate interest in history, especially British history, so taking real world historical concepts such as Imperialism and putting them into my character and how the Garlean Empire took over Doma and would have, essentially, according to my logic, used Shinobi in their Military seemed like a logical jump. The in game lore later backed up my backstory for Lacey with the release of 2.5 and Ninja in game which I was pleased about (no more lore arguing for me).Â
The reasons I gave Lacey a healing factor are long and complex but I'll try to keep this simple. Firstly, genetic engineering and experimentation both in ffxiv and the final fantasy franchise isn't a new concept. It didn't seem like a far leap, especially since the Garlean Empire has Allagan Empire technology in use so why not their knowledge of genetic engineering? Why wouldn't a mad scientist decide to experiment on an abundance of recruits at the Garlean Empire's disposal? Thematically, I figure Lacey's mutation is due to both genetic and psychological factors. She was taken as a girl, after witnessing her father's public execution at the hand of (Native born) Garlean Nobles to a foreign country. She'd naturally want to "protect" herself. Secondly, in game Ninja's are the most vulnerable constitution wise. The Empire would naturally want to eradicate this weakness in their recruits.Â
These were pretty much my thoughts when creating Lacey anyroad.
I've always loved anti-heroes so naturally creating an anti-heroine (which there really isn't enough positive representations of in the media IMO) was inevitable for me. I wanted to play a strong female character looking for redemptions for her past crimes. Playing an ex Garlean assassin who was shaped by the Empire into who she is, who is as much as a victim of them as any Eorzeans, seemed like an interesting character to play morality wise.Â
In real life I have a passionate interest in history, especially British history, so taking real world historical concepts such as Imperialism and putting them into my character and how the Garlean Empire took over Doma and would have, essentially, according to my logic, used Shinobi in their Military seemed like a logical jump. The in game lore later backed up my backstory for Lacey with the release of 2.5 and Ninja in game which I was pleased about (no more lore arguing for me).Â
The reasons I gave Lacey a healing factor are long and complex but I'll try to keep this simple. Firstly, genetic engineering and experimentation both in ffxiv and the final fantasy franchise isn't a new concept. It didn't seem like a far leap, especially since the Garlean Empire has Allagan Empire technology in use so why not their knowledge of genetic engineering? Why wouldn't a mad scientist decide to experiment on an abundance of recruits at the Garlean Empire's disposal? Thematically, I figure Lacey's mutation is due to both genetic and psychological factors. She was taken as a girl, after witnessing her father's public execution at the hand of (Native born) Garlean Nobles to a foreign country. She'd naturally want to "protect" herself. Secondly, in game Ninja's are the most vulnerable constitution wise. The Empire would naturally want to eradicate this weakness in their recruits.Â
These were pretty much my thoughts when creating Lacey anyroad.