(05-07-2015, 09:17 AM)Desu Nee Wrote: Regarding Black Hat position, you definetly have some points, but Mixing of IC and OOC is, like all aspects of life, and human personality in general, not a bad thing. It's true that one should separate fiction from reality, and being overly affected by fiction isn't a VERY healthy thing, but to propose, and raise a banner of complete distinction of the two universes is wrong.
We built our characters, we watch them grow and interact, and sometimes, the stories we write or live affect us. Because again, it may be fiction, but a fiction purpose is more than just give us a timesink. A history can make us laugh, make us sad, make us feel awesome. In many ways, we are living that, even if not as a blatant self insert, and the immersion factor can be as good as in a book, and I highly doubt one can really enjoy a written story in it's entirety without at least without immersion yourself a bit in the story.
So no, I disagree the point that IC and OOC merge is a inherently bad thing. As many say, we are writing and living a fanfiction, and I care little if it's a bunch of codes, and graphics. What matters is the story, by that logic a book is nothing more than a bunch of codes and paper.
From my perspective, mixing IC and OOC is bad because it blurs the lines.
I used to play a series of games that had a disclaimer in almost every book. Â Here's one of my favorites:
Quote:Mage: the Ascension is a game. It's a game about mature themes and difficult subjects. As such, it requires not only imagination but common sense. Common sense says that words in an imaginary game aren't supposed to be real. Common sense says that you don't try to do "magic spells" based on a creation derived entirely from someone else's imagination. Common sense says that you don't try to dig up agents of the supernatural just because of inspiration in some wholly fictional source. common sense says that the game is just for fun, and that when it's over, it's time to put it away.
If you find yourself flying in the face of common sense, then put the book down, back away slowly and seek professional help.
For the rest of you, enjoy the unlimited possibilities of your imagination.
This series of games was where I learned to really, truly role-play, and they taught me one very important rule: OOC and IC should be kept apart as much as possible so that we, the players, can maintain a proper grip on reality.
It's exceedingly unhealthy to forget where the game ends and reality begins. Â Every time you mix OOC and IC, that line gets a little blurrier. Â So it's important to keep each world as separate as possible. Â Some mixing is bound to happen, but it should be avoided if at all possible.