
(05-07-2015, 04:50 PM)Verad Wrote: My point is to get you to talk about your character in specifics and in detail rather than express the same platitudes about headcanon and working with the creative tools you're given which, I assure you, the majority of the RPC community knows. Thank you for doing so!
That's a fair point. It's a sort of civil 'put your money where your mouth is' exercise and it's been great fun so far plus I always enjoy the opportunity to go over my own concepts with a critical lens. Thanks for engaging me!
Quote:What circumstances would cause this mental state? If the training did not have the particular impact that it does in-game, and has some other affect (unique or not, given that this is a fantasy setting and this can, thoughtcrime though this may be on my part, indicate that not everything is based in real-life historical reresentations) on his personality, what would that be?
That's a good question. It's easy to say someone was trained to be the way they are and thus can't always 'break' that conditioning. I would say that his current mental state would have come from the thought and fear of being hunted and killed by those that betrayed his TK unit when his Father died. That kind of thing isn't something that would stand up to scrutiny especially when the claim was made that there were no witnesses survivors that could counter the story. Especially the son of a well known individual who 'comes back to life' and states for the record "Hey those guys did the bad thing!".Â
The notion that you're being hunted, that your whole existence hinges on not being found out, caught, discovered, and/or outed to someone who sought to profit from your death is enough to make anyone a little jumpy or sociopathically paranoid. I imagine that the main change would be his coming to Thanalan a bit more 'naive' and developing IN to the colder emotionally cold person that he is now. Ul'Dah is a city where someone would probably sell their own mother for a nickel; it's known as the City of Sin and even the Grand Company's motto is "For Coin and Country" emphasizing a priority on money over patriotism. All in all it's a great place to disappear al la Jason Bourne but it's also a place where a misstep could lead to getting a knife in the neck if you're careless with your information. Rather than it being "This is how I survive, here" it would be "This is how I learned to survive, here." There would be some story elements to change as far as how his life went from arrival to current day but those would be easy enough tweaks to make.
If his training was as you posed before, such that required him to be fully emotional and open etc, a place like Ul'dah is the first place I'd pick to try and break that conditioning. =P
Good question!