(05-07-2015, 07:07 PM)Black Hat Wrote:(05-07-2015, 05:51 PM)FreelanceWizard Wrote: One rather annoying thing that happened back on CoH's official forums for the Virtue server is that the "lore-strict" group decided to never RP with the "lore-lenient" group, and so the lore-lenient group decided to troll and mock the lore-strict group whenever possible. The two groups never had discussions like these to try to reconcile and find common ground. That's... not really helpful or beneficial, in my mind. There's room enough for everyone, and there are stories that can be told without even so much as getting close to a lore boundary.
I remember that! The cold stares in Pocket D and the pants-off dance-offs, scathing personal attacks and outright cruelty on both sides. Really annoying/amusing stuff but beneath that was some deep, dark animosity. It made a lot of people, even some heavy RPers back off and go hide in their SG bases which really drove a dagger into the heart of the community. It didn't "kill" anything per se, but I know it strained a lot of people I played with.
I, personally, am not one for being lore-strict, despite my inherent desire to see a unified field theory for RP. Much of that is due to seeing what Freelancer described right here and how damaging it was.
/rerail
AIN'T NO GETTING OFF THIS DERAIL WE'RE ON.
The in-fighting and general unfriendliness of Virtue were one of the reasons I stuck with the Victory RP group, which oscillated between Victory and Virtue for different sets of characters.
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So far I don't think I've done much lore-breaking, but I have contributed to many lorefudgings over time as I'm of the opinion that if you can roll it in-game you can play it. Just some classes/jobs require more knowledge of the lore and how to work it.