(05-08-2015, 05:06 AM)ArmachiA Wrote: You keep conflating Game mechanics with world lore. From the WoL POV we can do pretty much anything. But we're just ordinary people. We aren't PLAYING a WoL ( to which the devs also stated, there is only one of). We're actually playing it EXACTLY the way the devs want us too, that there's only one WoL somewhere out there. The devs said it was your character specifically or it was derplander if you choose to disregard it.
They said there is only one white mage (you), but there isn't just one Warrior of Light.
The Warriors of Light are them who all received Hydaelyn's Call. Your character only happens to be the one that the "camera" follows and of whom the story is told.
Let's take a look at who received the Call...
And to go back to white mage, just as there can be deliberate, arbitrary changes to your character's origins, there can be deliberate, arbitrary changes to how the white mage was come to be. It's called bending lore, not breaking it, and it is very well allowed by who should care (the characters involved, and you are not it).
I'm going to give the example of how the WHMs in our group came to be:
The original quest dialogue says that the Quieting has to be performed by three white mages, but the Hedgetree decides that you are to be the third white mage, to help the two padjals to perform the ritual.
How we did it (as we had three conjurers at the time wanting to become white mages):
The hedgetree decided no padjal was to take place in the Quieting this time. So Raya-O-Senna and her brother are to aid the three receivers of the soul stones to learn white magic and perform the quieting in their stead.
And for any other wanna-be white mage that may step forward in our group, we will simply ICly have another Quieting ritual occur. The lore of the Quieting is not disrupted, the lore of how the soul stone is obtained is not disrupted. And we are all happy.
It's as easy as as it is "My character was not from a foreign land. He was born in Ul'dah.".
Why is it any different? And what role do you, outside RPer who isn't even involved in all this, have to decide what is here allowed to be made? I don't think any white mage is coming to you to tell you of the story of their coming-to-be. And if you ask them knowing it will likely annoy you because you think the job quests have no lore contribution whatsoever but are "just mechanics", then well, you are the one punching the bush of thorns, my friend.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.