(05-08-2015, 07:39 AM)Blue Wrote: I understand, though they didn't just walk away. They wanted me to leave the Quicksand (and I had to, because he wouldn't let go that I was not "allowed" in a building that to his theory was only for adventurers). There is quite a difference in that. I don't think it is an acceptable behavior, and I don't think anyone should feel compelled to chase someone away (if not out of your own house, I guess?). That is what I meant with "don't be that guy". No one should do that, no matter what.
If it helps, my character was not offensive in the slightest (she was a mom looking for her lost child, and wanted to hire an adventurer because the authorities weren't being of sufficient help). But I don't think it should be relevant. I was in a public area, doing nothing against the ToS, and no one should feel entitled to tell me to leave.
Ahh, that makes a lot more sense. I am not certain what the ToS has to do with it, but how exactly could they force you to leave? I am not denying that you were being harassed, I'm only wondering out loud over specific details.
There is no difference in walking away and wanting you to leave, however. Taking out your personal feelings from the situation, those are the two of three viable options for ending the situation. The third being blacklist and ignore. He expressed an opinion that your character shouldn't be there, he didn't kick you off the game or forcibly remove you in any way. His opinion and actions made you uncomfortable, yes. However, you had the power to remove that discomfort yourself and chose not to?
What a colossal waste of time and energy.