(05-08-2015, 02:12 PM)ProvaDiServo Wrote:(05-08-2015, 02:04 PM)Seriphyn Wrote:(05-08-2015, 11:46 AM)K Wrote: I don't really see why anyone would be interested in the Warrior job. I mean, it's not really any different from marauder. It's just following some specific techniques from a very specific tribe. I'm sure anyone could make up their own version of that if they simply liked the concept. To me it's like someone saying:
"I learned to be a pro lancer from the Hipparion Sunseeker tribe. I am no longer a lancer... I am 'the' lancer".
I mean... okay, fine.... but you could just as easily make up any other tribe and there and not stick specifically to what Gorge's story entailed.
SPEAKING OF WHICH... someone just called him Curious George. Maybe it was intentional but his actual name is Curious Gorge... which is really, really sad. I think I got all the way to the level 50 quest before realising, if not long after it.
I still call him George though.
What about the Inner Beast? You know, glowing red eyes and powerful berserk mode? That is extremely distinct from marauder.
True, but I don't think being enraged or Frenzied is hard to play out sans warrior tutiledge.
The big thing with the Warrior job is getting primal. It's not just about being enraged or frenzied, it's about stripping away mental state until you are just a hair above a foaming, rabid animal. Forcing yourself into that animistic state while keeping just enough sanity to not kill everyone around you.
In game mechanic terms, it translates to the constant build up of wrath until you become so infuriated that you can push beyond your normal physical restrictions and preform something amazing. The maneuver also snaps you out of your rage to become clear headed again.