
The biggest problem with SoF was what Leggerless said above.
It would have worked fine if people could, y'know, actually get something out of it. Hell, run it like you did Odin where you can get stuff that's outdated and obviously for glamour purposes!
And yeah... not only that but you have to sit through at least 30 seconds of cutscene and seeing duty failed that are COMPLETELY UNSKIPPABLE. Just that was enough for me to say fuck this.
For those of you arguing that it's a good intro-to-raid mechanics, I'd say it's an extremely poor one. Because in a raid, if you fail the mechanics, you die, womp womp you get to try again. in SoF if you fail, you get to WATCH EVERYTHING GET DESTROYED, WASTE A TON OF TIME, SEE DUTY FAILED AND THEN START ANEW. Which is a lot more infuriating than just butting heads against a brick wall because you can't just go "okay we fucked up this failed, this succeeded let's get back in there!"
It would have worked fine if people could, y'know, actually get something out of it. Hell, run it like you did Odin where you can get stuff that's outdated and obviously for glamour purposes!
And yeah... not only that but you have to sit through at least 30 seconds of cutscene and seeing duty failed that are COMPLETELY UNSKIPPABLE. Just that was enough for me to say fuck this.
For those of you arguing that it's a good intro-to-raid mechanics, I'd say it's an extremely poor one. Because in a raid, if you fail the mechanics, you die, womp womp you get to try again. in SoF if you fail, you get to WATCH EVERYTHING GET DESTROYED, WASTE A TON OF TIME, SEE DUTY FAILED AND THEN START ANEW. Which is a lot more infuriating than just butting heads against a brick wall because you can't just go "okay we fucked up this failed, this succeeded let's get back in there!"