
I've found that the two major things go wrong in Steps is healers getting stomped on by feet or adds. Adds flying around. Two tanks on adds is just... bad times for me. This, to me, is solved in the following combo of ways that I try to explain when I try to clear fights for people in DF, yes I regularly queue into Trials (... just not in-progress because almost all of the time it's already had more than just 1 leave).
1. Tank on adds and healer(s) stick around Vishap's front in the middle lane. Not at his backside and not on the sides of Vishap's feet. This makes it easy for the tank to peel healer aggro off. Healer has easy time to heal tank.
2. DPS focus -solely- on Vishap or doing cannons. Do not turn to adds. Stay in middle lane. You should not gain aggro from any add this way, tank can go grab the adds that jet to the cannons.
Of course my /p chat is more like
Who's on cannons?
You got the adds tank or should I go?
All right, dps just focus on Vishap.
Cannons remember that they explode (not as bad now??)
Healers, stick with tank as tank gets everything to the front at all times. Stay in the middle lane.
The worst thing is knowing your mistakes and having to wait more minutes just so vishap can mow things down and reset. I don't mind no rewards. The inability to wipe and clean it up is the most annoying thing. When the run has gone to shit (healers curb stomped, tank goes down) I get tired of just getting back up to run in to death.
1. Tank on adds and healer(s) stick around Vishap's front in the middle lane. Not at his backside and not on the sides of Vishap's feet. This makes it easy for the tank to peel healer aggro off. Healer has easy time to heal tank.
2. DPS focus -solely- on Vishap or doing cannons. Do not turn to adds. Stay in middle lane. You should not gain aggro from any add this way, tank can go grab the adds that jet to the cannons.
Of course my /p chat is more like
Who's on cannons?
You got the adds tank or should I go?
All right, dps just focus on Vishap.
Cannons remember that they explode (not as bad now??)
Healers, stick with tank as tank gets everything to the front at all times. Stay in the middle lane.
The worst thing is knowing your mistakes and having to wait more minutes just so vishap can mow things down and reset. I don't mind no rewards. The inability to wipe and clean it up is the most annoying thing. When the run has gone to shit (healers curb stomped, tank goes down) I get tired of just getting back up to run in to death.