
Personally, if I were a new player just coming to FFXIV, everything would be new for me. Exploring Ishgard or exploring Ul'dah would be the same. Old content might be tedious for veterans, but not for a new player (?). I find it quite logical that new content is aimed at people who have already done the old content, while new players still have a lot of things to learn and explore. And still, new players are able to create Au Ras without reaching the Yugiri part, so not everything is locked.
Also, if I were eager to explore Ishgard or get any of the new clases, that'd be my goal. Aren't MMORPGs about goals?
It can't be helped that FFXIV's story happens to be important, and thus there's no other way to do this than to reach that point of the story. It's like a game releasing a DLC that continues the main story after it ended. Just beat the game, then play the DLC; I personally don't find it a big deal.
Also, if I were eager to explore Ishgard or get any of the new clases, that'd be my goal. Aren't MMORPGs about goals?
It can't be helped that FFXIV's story happens to be important, and thus there's no other way to do this than to reach that point of the story. It's like a game releasing a DLC that continues the main story after it ended. Just beat the game, then play the DLC; I personally don't find it a big deal.
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Clover Blake (Hyur) /Â K'mih Yohko (Miqo'te)