
(05-26-2015, 12:12 PM)Aya Wrote:(05-26-2015, 12:04 PM)Natalie Mcbeef Wrote: I just looked it up and FXI at its best was around 300,000 and FFXIV is at least double that. Plus there are micro transactions to add to their profits.Its not vitriol, its astonishment (and disappointment).
If people aren't interested in playing the whole 2.0... then too bad so sad imo. I know you're giving that response with some vitriol. However how would an influx of new players who have no interest in going through the paces and learning the gameplay be a positive thing?
If FFXIV stays at this level of subscribers for the next decade, I'm perfectly happy, and I'm open to arguments about why that would be a bad thing. Because I can't see the downside.
#1: Because you're going to lose players due to attrition.
#2: Because the more players the healthier the MMO.
#3: Because I like making new friends, and because if the game were actually welcoming to new players I'd like to invite my other friends to play it.Â
I'm glad that you're perfectly happy - and I guess I'm glad that there's a game out there to cater to your particular needs (it is a big gaming world afterall!). Maybe it does work out the best for them-they obviously want to make their MMO about story and that appeals to some players. It does not appeal to me, and the doubling down on this approach at such an expense to accessibility I just find disheartening.
I am honestly a little surprised that anyone would prefer the game actively discourage the joining of new players, or new players from participating in current content.
I have nothing against new players. However given the choice between no new players and new entitled/unskilled players, I would rather have no new players.
New people can play the game like it was designed or they can leave. You might disagree, but Squares mmo team does not. Which is why they are sticking fast to this.