
(05-26-2015, 01:35 PM)Telluride Wrote:(05-26-2015, 01:26 PM)Gegenji Wrote: I'm... ambivalent on the whole situation, myself. FFXIV is very much trying to tell a character-based story and be an MMO at the same time, which is indeed quite a different tack from WoW.
Relevant:
And in that vein, I'll be that guy, because my shame reserves are low:
If I didn't find the MSQ so despicably irritiating. I'd care less. I don't dislike the STORY as much as I loathe the NPCs and, even more, that I'm forced to play the Woobie/idiot savant/ "Evil always triumphs because good is dumb" character.
Nathan himself is a good enough guy that I can swallow it, but Magma... Mags would have bludgeoned at least a dozen NPCs into paste (Trachtoum, rest in pieces), and told Minfilia where she could stick her linkpearl.
Yeah, I know, Rper problems. I know, as I have said a dozen times, I got spoiled for stories by other games. But that video in the spoiler link says plenty.
Understandable. The point I was making was more that the fact that it's a character-driven story means that while it (supposedly, in the case of those who dislike the MSQ) engages the player on a more personal level - having your character being the one who saves the day, serves as the protagonist to the tale unfolding - the flip side is that it limits "skipping" parts. Since you're the protagonist in the MSQ, you really can't handwave over all the stuff you "should" have done.
And, with Ishgard, you run into that conflict. A new player's protagonist hasn't done the legwork that resulted in the opening of Ishgard's gates, so - by that logic - it shouldn't be open. The issue, though, isn't access to Ishgard itself, or the new areas, or even the flying mounts. What is the issue is that jobs are locked in there too. Au Ra you'll be able to play off the bat (and I'm still mildly curious if they'll just plug the suckers into the normal opening scenes on creation and call it a day...), but DRK/AST/MCH are stuck behind the gates of Ishgard.
So, since you have a lock and key situation here, there's no real way to stick to the character-driven story and still give access to the new jobs while their trainers are in Ishgard. The obvious solution just seems to move them out from Ishgard proper into areas people can access.