
(05-26-2015, 12:23 PM)Telluride Wrote: What scares me about it is how really hush-hush SE has been about a LOT of these questions. We're less than a month from release, and we don't have (as of today, May 26) answers for a lot of very, very relevant questions that directly impact... dun dun DUUNNNNNN... people's willingness to preorder this thing. After seeing so many friends get burned by other games' offers of "Pay Us Now, Find Out About Game Later" (I'm looking at you, Everquest Next, and every "Founder's Package' ever offered for games that tanked), my Suspicion Sense is tingling.
I think that issue right there had been an issue with FFXIV for a while. Player communication is not their strong suit. They have a tendency to play things close to the chest. Sometimes it doesn't bother me but when they are asking me for money (well more than my monthly subscription) it does.Â
The idea that square is not worried about new players is unlikely, as others have said, because as with all MMO's people wander between patches or sometimes permanently. No influx of new players is a death sentence and so even for that reason alone I personally don't want them alienating their new player base. I'd like to see FFXIV stick around for a long time and continue growing. They can't do that if they spend all their time sacrificing things to the gods of narrative.Â
(05-26-2015, 12:39 PM)Naunet Wrote: The differences between lancer and dragoon are... almost zero in terms of play. You use the same weapon, use most of the same abilities, and the same armor, etc. But if a new player comes in wanting to play a machinist or astrologian or dark knight, they're going to have a very bad experience.
I'm flummoxed as to how people are not surprised by the extreme gating for Heavensward. In every other MMO, an expac essentially means a new game. New players aren't shunted into grinding outdated content before they can play with the rest of the folk who have been enjoying the game previously. And no, I'm not just saying that SE should do it one way because that's how everyone else is doing it. Expacs in MMOs are presented that way because it works well. No one enjoys being walled off from friends and other players just because you joined after launch. This reeks of bad decisions on SE's part.
Agree 100%
(05-26-2015, 01:26 PM)Gegenji Wrote: How I would have worked it? Have the new jobs work like ROG did - once you get any class to 30 (or possibly a matching role - tank for DRK, caster/healer for AST, DPS for MCH), you could start on the new jobs. And then, place them all in accessible areas outside of Ishgard proper so you're not violating the "lore" of Ishgard being sealed off for where your character is in the plot. I originally thought the MCH trainer was gonna be in Limsa attached to the MRD's guild, after all.
Put it there, put AST in the Observatorium, and put DRK... I dunno... somewhere else in the Coerthas Central Highlands. Or, heck, have ALL of them in the Highlands split amongst the three towns there. You might have to make a mad dash past higher level mobs (or get someone to give you a lift there via Draft Chocobo), but you could get to them once you hit 30.
Then, alter their text based on whether or not Ishgard has actually been opened and BAM. All set. Or, at least, so it seems in my mind. Then all you'd have is the flying mounts and Ishgard behind the "gates" of the MSQ. Or something.
That is more or less how it seems like it should work. Put them out near Coerthas. I mean Ninja/Doma was not introduced until later in the story but any player with a 15 class and who gets up to 20 MSQ can become a rogue. It still means you need to level for a bit as another class but its not a several week commitment if not more (especially if you work etc).Â
Also I couldn't find who mentioned this but for a game that is punishing alts, it seems foul play to then bring out a new race. Don't get me wrong, I'm glad. I've wanted an Au Ra since they announced them but even older players are left with the option of buying/using a fantasia they saved to morph a character they may be fond of after a year or more or suffer through the MSQ again. I like story. I read it the first time and aside from getting fed up with fetch quests and the very....strange tendency your character has of just sorta standing around being everyones errand boy until he is told to go do something great again, I enjoyed it. Mostly. Now I'm done. I still say they need to make it account wide. Complete the story once, done. The longer the MSQ gets the more of a chore it is to catch up a new character.