16. How is hair coloring seen? For example, someone has green hair. Would they say they dyed their hair green, or are all the colors possible to be born with in regard to hair color in Eorzea? What about highlights? Would people assume they added highlights, or since it's fantasy someone could be born with something like blue and purple hair?
To be honest I never really gave this one a lot of thought. I had always just assumed that all options at the character creation screen were possible colors based on race/clan, and then highlights could be added on top of that. I've always assumed that since it's fantasy someone could have more extraordinarily-colored hair. But this may be one of those things that varies from RPer to RPer based on their own opinions and beliefs. I'm not sure it's stated anywhere in the lore.
17. What is/are the way(s) people RP calling a chocobo? In game it's obviously a whistle and then they appear. Is that how most roleplayers call them through whistling?
The in-game action is a whistle. I suppose RPers can come up with something completely different, but from all I've seen and heard, this seems to be kind of standard.
18. Is leveling mostly done IC as something like training exercises, or done more often OOC?
Usually [but not always] leveling is conducted OOC. That's not to say if a RP group levels together that they wouldn't RP while it's happening. Like so many things this will vary depending on who is leveling, and whether they're doing so with other RPers or whether non-RPers are in the mix. Many people will drop character with a group of non-RPers and focus strictly on the leveling - and possibly continue to RP over their /linkshell channel if they choose. There can also be training events which are handled strictly IC, or which may bring in an element of actual leveling. We used to RP doing levequests, which involved leveling.
19. Let's say you want to RP with someone that would lead to something like leveling, exploring, or a player-created storyline. Is the best way to just /tell the person and come up with a reason IC to bump into each other, or do most RPers want an element of surprise and would not like a preplanned /tell?
I hate to sound like a broken record, but this will also depend largely on the RPer. I'm not sure that many people would reject the opportunity for RP though, unless they're off to some endgame thing maybe, or about to log out. I, for one, like the random element of having another RPer strike up a conversation, but I'm not opposed to the preplanned /tell either. In the end I think both methods of approach are just fine.
20. You just gained access to having anything you want for dinner. What are you having? Does your actual level in a class/job reflect your proficiency? I assume it does, but is there anyway a slightly lower level can defeat a higher level if they RP in such a way that they could win? Or is it generally accepted that the higher level character will pretty much always win?
Ravioli. This is a tough one because a lot of RPers that I've seen feel differently. In 1.0 there are many people who have leveled all classes to 50, and I don't think RPing expertise in everything is very realistic. I am of the mindset that using the level more as a guideline is the best way to handle it. I would think that in any fighting situation, a lower level could have any number of advantages that might put them on a more level playing field. I can give an example. Eva is a level 50 marauder. In-character I don't think she's ever even touched an axe. If a level 20 marauder were to go toe-to-toe against her with axes, I'm fairly certain Eva would lose. Others' opinions on this will vary widely though, and it is often a hot topic.
EDIT: You may also feel free to send me a PM if you have any further questions or want me to explain anything more clearly. Been RPing for a very long time and seen a lot of stuff in my years.
To be honest I never really gave this one a lot of thought. I had always just assumed that all options at the character creation screen were possible colors based on race/clan, and then highlights could be added on top of that. I've always assumed that since it's fantasy someone could have more extraordinarily-colored hair. But this may be one of those things that varies from RPer to RPer based on their own opinions and beliefs. I'm not sure it's stated anywhere in the lore.
17. What is/are the way(s) people RP calling a chocobo? In game it's obviously a whistle and then they appear. Is that how most roleplayers call them through whistling?
The in-game action is a whistle. I suppose RPers can come up with something completely different, but from all I've seen and heard, this seems to be kind of standard.
18. Is leveling mostly done IC as something like training exercises, or done more often OOC?
Usually [but not always] leveling is conducted OOC. That's not to say if a RP group levels together that they wouldn't RP while it's happening. Like so many things this will vary depending on who is leveling, and whether they're doing so with other RPers or whether non-RPers are in the mix. Many people will drop character with a group of non-RPers and focus strictly on the leveling - and possibly continue to RP over their /linkshell channel if they choose. There can also be training events which are handled strictly IC, or which may bring in an element of actual leveling. We used to RP doing levequests, which involved leveling.
19. Let's say you want to RP with someone that would lead to something like leveling, exploring, or a player-created storyline. Is the best way to just /tell the person and come up with a reason IC to bump into each other, or do most RPers want an element of surprise and would not like a preplanned /tell?
I hate to sound like a broken record, but this will also depend largely on the RPer. I'm not sure that many people would reject the opportunity for RP though, unless they're off to some endgame thing maybe, or about to log out. I, for one, like the random element of having another RPer strike up a conversation, but I'm not opposed to the preplanned /tell either. In the end I think both methods of approach are just fine.
20. You just gained access to having anything you want for dinner. What are you having? Does your actual level in a class/job reflect your proficiency? I assume it does, but is there anyway a slightly lower level can defeat a higher level if they RP in such a way that they could win? Or is it generally accepted that the higher level character will pretty much always win?
Ravioli. This is a tough one because a lot of RPers that I've seen feel differently. In 1.0 there are many people who have leveled all classes to 50, and I don't think RPing expertise in everything is very realistic. I am of the mindset that using the level more as a guideline is the best way to handle it. I would think that in any fighting situation, a lower level could have any number of advantages that might put them on a more level playing field. I can give an example. Eva is a level 50 marauder. In-character I don't think she's ever even touched an axe. If a level 20 marauder were to go toe-to-toe against her with axes, I'm fairly certain Eva would lose. Others' opinions on this will vary widely though, and it is often a hot topic.
EDIT: You may also feel free to send me a PM if you have any further questions or want me to explain anything more clearly. Been RPing for a very long time and seen a lot of stuff in my years.
"One of the deep secrets of life is that all that is really worth doing is what we do for others." Â ~ Lewis Carol
Eva's Journals  |  Eva's Wiki Page (coming soon)  |  RP Handbook
Eva's Journals  |  Eva's Wiki Page (coming soon)  |  RP Handbook