
(05-31-2015, 11:00 PM)Ryanti Wrote: Is it just me, or was the clothing physics in 1.0 better than now?I think part of the problem was how much work when into things like clothing physics which made run 1.0 on max setting hard and next to impossible for ps3. I remember reading something like how a potted plant in 1.0 had close to 1k worth of polygon. NO idea on what the count now is but it a plant, I don't need that level a detail on a plant.Â
I remember a lot of outfits that had loose stuff on them shaking and flailing around when you ran, but not anymore.
Here I found the link:
http://www.siliconera.com/2014/03/19/foc...x-revived/
I wish the clothing physics wore better myself but never at the cost of the core game, which seem to be why something in 2.0 and onward are worse then they wore back in 1.0 to 1.23.