(06-02-2015, 12:21 PM)Naunet Wrote:I understand your issue, honest lol I try to look at this from both sides. But what I'm assuming is that SE wants people to be equipped enough to enjoy the new content and readily be able to tackle it, rather than having a bunch of complaints of it being too hard and having to be nerfed so lesser leveled people can go kill things in Ishgard without needing to learn the initial tutorial 1 - 50 or such.(06-02-2015, 12:12 PM)Aaron Wrote:(06-02-2015, 12:09 PM)Naunet Wrote:Just because something isn't following tradition doesn't mean its wrong.(06-02-2015, 12:01 PM)Aaron Wrote: Which brings me back to, there is literally nothing wrong with gating HW off save for probably the alts issue.
Except that's not how expansions in MMOs are traditionally handled. The worst you have to do in any other MMO expac, if you're just starting or rerolling, is level through some older zones, and generally you can move on to the current content a couple levels before the old cap.
No, but when it's unduly annoying to folk, it might be considered poor game design.
Honestly there's a reason I never leveled more alt classes on my main except for SCH/SMN (and the requisite THM levels for WHM). I hate the FATE grind with a passion. >_< Leveling THM and SCH/SMN was an exercise in enduring torture. And really, when I'm playing a game, I don't want to play it to torture myself. The thought that it will be impossible to level AST through standard questing is just so mindnumbing I'm not sure where to start. xD
To me it seems like a pretty safe idea.
Kevin Gates - Told Me