Fallout 1 and 3 are both core pillars of what "Fallout" is up until this point, and what 4 is going to be:
Vault Dweller thrown into strange world after long time apart from it.
2 and New Vegas are very much a "Life after the Vault" set of stories and good in their own right.
However that giant gear-work door, the jumpsuits, being the Vault Dweller, are all very iconic parts of the series. Â I say start at 1 or 3, with 3 probably being the most easily digestible for the modern gamer who didn't come up in an era of isometric RPGs.
There's a TON of head nods in all the games towards the other games. In the end, if we had an idea world, I'd say it'd be best to just play them all through in order. Since we don't have that kind of time, having a wiki handy while playing 3 will help you catch a lot of the series nods at itself.
Vault Dweller thrown into strange world after long time apart from it.
2 and New Vegas are very much a "Life after the Vault" set of stories and good in their own right.
However that giant gear-work door, the jumpsuits, being the Vault Dweller, are all very iconic parts of the series. Â I say start at 1 or 3, with 3 probably being the most easily digestible for the modern gamer who didn't come up in an era of isometric RPGs.
There's a TON of head nods in all the games towards the other games. In the end, if we had an idea world, I'd say it'd be best to just play them all through in order. Since we don't have that kind of time, having a wiki handy while playing 3 will help you catch a lot of the series nods at itself.