
Using the Futures Perfect cutscene, you can see that most of the time the traveling bullets are visible. This is quite impossible in the real world, even old timey flintlocks managed to fire at velocities much faster than the human eye could see.
Given that we can see these bullets, one may argue lower velocities, velocities that could be dodged for the more combat inclined.
I do believe, especially when it comes to the MCN of Eorzea, a majority of the power of them comes from a combination of tech and Aetherial hand waving. They might punch hard, but their visual representation shows them to be quite slow.
Then of course you have Merlwyb against the Sahagin and her bullets are like those light gun games.
In the end, if your character couldn't off set an arrow, guns are no more dangerous because everything to your character may as well be classified "deadly". If your character is someone who is in the line of fire anyways and is rocking hard armor, ala Dragoon, or a tank class or some ironworks gear, just remember that BLUNT FORCE TRAUMA is still a thing. Even people wearing kevlar still get stunned/knocked on their asses when hit.Â
actually, even if you are in typical leather rogue gear, just use aether as justification for shrugging off a hit. We live in a universe that full on ACKNOWLEDGES that armor possesses enhancing attributes to make one stronger, smarter, more dexterous. Armor in this world doesn't just increase your vitality and defense, which would be the best in game indicators of having tougher armor, but increases everything and they worked it into the canon. So maybe you got some good gear.
Also, rule of cool, any person who chooses a gun to get a one hit kill button in RP is not someone will be fun to play with anyway. A good RP'er gets his ass handed to him as often as he dishes it out if his goal is to pick fights with other players.
And yes I acknowledge that as one of the "Too cool for school" jobs I kinda get a free out anyway with jumps, jumps don't always work with a 6 foot ceiling >_>
Given that we can see these bullets, one may argue lower velocities, velocities that could be dodged for the more combat inclined.
I do believe, especially when it comes to the MCN of Eorzea, a majority of the power of them comes from a combination of tech and Aetherial hand waving. They might punch hard, but their visual representation shows them to be quite slow.
Then of course you have Merlwyb against the Sahagin and her bullets are like those light gun games.
In the end, if your character couldn't off set an arrow, guns are no more dangerous because everything to your character may as well be classified "deadly". If your character is someone who is in the line of fire anyways and is rocking hard armor, ala Dragoon, or a tank class or some ironworks gear, just remember that BLUNT FORCE TRAUMA is still a thing. Even people wearing kevlar still get stunned/knocked on their asses when hit.Â
actually, even if you are in typical leather rogue gear, just use aether as justification for shrugging off a hit. We live in a universe that full on ACKNOWLEDGES that armor possesses enhancing attributes to make one stronger, smarter, more dexterous. Armor in this world doesn't just increase your vitality and defense, which would be the best in game indicators of having tougher armor, but increases everything and they worked it into the canon. So maybe you got some good gear.
Also, rule of cool, any person who chooses a gun to get a one hit kill button in RP is not someone will be fun to play with anyway. A good RP'er gets his ass handed to him as often as he dishes it out if his goal is to pick fights with other players.
And yes I acknowledge that as one of the "Too cool for school" jobs I kinda get a free out anyway with jumps, jumps don't always work with a 6 foot ceiling >_>