
(06-06-2015, 04:45 PM)Wymsical Wrote: I'm honestly a little surprised people seemed to have thought the new jobs were going to start at level 1 (or were hoping for it). SE's stated they didn't intend to add any new classes for the foreseeable future and all other jobs start at level 30. Having a job class that starts at level 1 would just throw the whole thing off. So at the very least, everything from now on will most likely be a Job that starts at level 30, even if they leave off the 'finishing the MSQ' part. I'm sure that's a frustration to some people but at this point it wouldn't make a lot of sense to change it.
As was mentioned I don't think anyone did. Up until a few weeks ago I thought you had to be level 30 of an existing class to start it which I was more than ok with. I leveled a conjurer with a ridiculous name and became a white mage at 30 and then sat there with my fantasia waiting to turn him into an Au Ra and go pick up my AST job quest. It was only later, after purchasing HW, that they clarified it and everyone sorta realized the MSQ was a gate. No other job requires you to do the /entire/ MSQ. Sylph Management, a level 20 quest I think, is the doorway quest to being able to get the job quest line started. As long as you were 30 on your class and 15 on your cross class, you could go get it at that point. So continuing this tradition would actually not have altered anything at all since it is what they have been doing from the start. Which is why so many thought this is how it would be. More or less the new Jobs are just that. Jobs with no base class. It stands to reason they should start at 30, which they do...you just can't touch them because they locked the quest givers away.Â
The only logical reason is because they are trying to keep the story cohesive but even that is flimsy. Au Ra change that, as has already been said. On top of that most of the jobs we can get already were not given to us by a 'guild'. We were special snowflakes who learned the trade from wanderers and passersby on almost all occasions that I can think of. They essentially made three new jobs but gave them guilds like classes, but kept a job like level requirement and then locked them behind the MSQ. Its all very strange.Â
As to this set up helping anyone learn their role? It won't. People will rush through because they are not enjoying themselves. There is also no restriction that says you have to be a class of the same role. I could level a bard and then switch to AST if I wanted too. Is it smart? No. Will people do it? Yes. FFXIV is actually pretty good in my mind, at teaching you your role the way things are. It ramps up slowly if you follow the MSQ which is why it doesn't make sense for you to do it as a different class than the one you want end game. I'm not saying it is a poor design choice. I am saying it is pointless and is only causing frustration.Â
..also please yes. Account wide MSQ would solve so many issues because this story line is only going to take longer and longer as FFXIV continues, which I hope it does for many years to come. It also would have solved the MSQ issue for the new jobs, at least for veteran players who have kept up with the story. New players/returning ones not so much but it would have been as step in the right direction that didn't hurt anyone else.