
(06-07-2015, 07:20 PM)Shuck Wrote:(06-07-2015, 07:17 PM)Rahal Wrote: 1.0 had a Musketeer's guild but a Gunner class was never implemented.
We know, we were there. Machinist is what we've got instead, re-using assets that were probably for the aforementioned "gunner".
Anyway, more bits in order to keep things chugging on topic: I would like another layer for some kind of weather-prep garment. A cloak, a shawl. A /hood/.
Let's just go with hoods. Why is a hood/mantle not a thing I can make and equip?
This...
![[Image: tumblr_ndr63pNIQ61qby66zo2_400.gif]](https://38.media.tumblr.com/24f914b71b9e2e50c75db237500ea54d/tumblr_ndr63pNIQ61qby66zo2_400.gif)
With this mouth cover....
![[Image: tumblr_ndr63pNIQ61qby66zo1_400.gif]](https://38.media.tumblr.com/21b46f11034fa49214bd4daff6814482/tumblr_ndr63pNIQ61qby66zo1_400.gif)
Dyeable with a /visor option as seen in the trailer, wearing thw same cloak but with thw hood down as he thinks about the bad shit happening and punches a pillar.