I often wonder how much of this is really just glorified fear mongering. Succor, green wrath, etc. all come off as very man-made concepts to scare the Gridanian populace into an ideal scope of morality.
But, you know, roleplaying sandbox with Swiss cheese lore. We can theory craft in circles for hours but at the end of the day, it's all down to personal headcanons. If the whole community were to go off solely by what the game gives us at face value (which is, by all means, not a lot to work with), it'd make for a very, very boring experience indeed.
Would make for some well-placed irony, though...
But, you know, roleplaying sandbox with Swiss cheese lore. We can theory craft in circles for hours but at the end of the day, it's all down to personal headcanons. If the whole community were to go off solely by what the game gives us at face value (which is, by all means, not a lot to work with), it'd make for a very, very boring experience indeed.
Would make for some well-placed irony, though...