
(06-09-2015, 12:56 PM)Naunet Wrote: Because I don't want to play a class I don't enjoy longer than absolutely necessary? Why else did I pick to level WHM first on my main and only later go back to boost acn and thm to needed levels for cross-classing? The level grind without quests is horrendously boring, made even less bearable by having to play a class I don't want to.
Is this you? Because if so, I fail to see what you're complaining about. You're 50. Twice over. I'm going to assume that during your time as a WHM and ARC, you did the MSQ. And if that's the case, you've already met the requirements to unlock the new classes. Congratulations. What exactly is your problem with a requirement you've already met? It sounds like you're complaining for the sake of complaining.
(06-09-2015, 01:10 PM)Aya Wrote: I don't really have anything new to say that I haven't said already, but I just want to comment that I don't think any other game (at least that I've played) has anything approaching the MSQ, and its particular favor of massive time investment and complete requirement. This isn't asking a new player to level up to enter the new content, that is in keeping with standard MMO design. Its a very different, and much more burdensome, requirement.
I'm curious as to what MMOs you've played then, because no MMO starts you at the 'end' the second a new expansion is dropped. There is a certain amount of "ready time" one has to accomplish before making it to that point in nearly every MMO out there. Whether it's currency farming, rep/faction grinding, or just grinding the same 4 dungeons over and over to get yourself gear ready for the expansion, everything requires some amount of effort and time.
Perhaps I'm not seeing the difference between the MSQ in this game, which actually rewards you along the way, and say....the CoP missions in FFXI, which doesn't give you jack shit in terms of quest EXP (nothing in FFXI gave quest EXP. Ever.) and you hardly got any tangible reward until the very, bitter end.