
(06-18-2015, 11:41 AM)Addison Wrote: Remember, there's a ton of doors that we can't open. There's places we physically can't put our characters. There's mountains we can't climb and oceans we can't swim in.This post so much! Most of the "real" world of our MMO-world exists within our imagination. If one were to take the game space's layout literally, then the majority of Ul'dah's land area is the six and a half or so wards of the Goblet, but we know that can't be true. Taking the actual game world as a literal limitation on the setting is to miss out on the breadth and beauty of an MMO's world.Â
I tend to spend a lot of time making up areas and places in Ul'dah, and that's a big part of why, I just imagine it as a mighty canvas upon which we can color with our imaginations, and provided our designs are in sync with the overall feel and sense of the place, we can contribute to the collective world of Eorzea.