(06-18-2015, 02:54 PM)Meena Wrote:(06-18-2015, 02:23 PM)C Wrote:(06-18-2015, 01:28 PM)Geisterfuchs Wrote:(06-18-2015, 01:19 PM)C Wrote: Where was this gorgeous list of diversity when they were making the Miqo'te?
I am crying from joy and jealousy, oh my goodness. DIVERSITYYY
I prefer the Miqo ones. Why? Less specific. More things you can just make up.
However, what I love most is that this is a list of tribal concepts which are not so heavily focused on sexual or gender politics. The emphasis on mating that so many miqo'te bring to the game because of the lore is very off-putting to me.
Sadly, this would still be the case, the Devs stated that they werent changing lore regarding the gender ratio, in any civilisation if there are less of one gender than anothe genetically, group marriages happen to sustain population. Population and fertility is amassive part of community. Empires fall without succession even in the lower classes.
I wish people would stop seeing that as a negative thing, it really isnt. You can be creative with it.
And I have been. I've seen other efforts too to bring a sense of diversity like the Xaela have to the Miqo'te tribes, but because the main thrust of the lore is sex-based, most people play it that way (partly because it is safe and partly because of other reasons), whereas with the Xaela, there is so much more to latch on to to deflect that -- and after 51 beautiful examples, an open license to "create anything." I would have loved even just a quarter of those 51 examples to have modeled possibilities back when our lore first emerged.
It's an old topic and I know I won't change opinions about it now. I couldn't in the advent of 2.0, and I don't expect to with 3.0. My focus now is on the beauty of the Xaela tribal lore, and the hope that these will serve to model to the remaining miqo'te the world of possibility open to them outside of mating practices.