
Okey dokey OP here's another player made tribe for you. My character will be a member of the Qeyin tribe.
The Qeyin:
The central tenet of the Qeyin revolves around imitation of animals. This is reflected in always keeping on the move, living off the land, and only entering a confrontation if victory is assured. They believe it is the greatest honor to battle against a great predator one on one and slay it. Their love and imitation is also reflected in their shapeshifting and glamour magick that they use to either appear as, or turn into animals for a short time.
They traveled along the upper foothills of Othard's Northern mountains. They moved camp every two weeks or so, keeping their presence hidden through powerful glamours that their 'spell-weavers' would cast every time they made camp. The only interaction they had with other tribes were in guerrilla-style hit and run raids for supplies and food. When they would come into proximity with another tribe, they would carefully scout it and deem whether it was significantly stronger, or weaker than their own. If the tribe was significantly weaker than them they would raid it, but if stronger, they would avoid all contact and conceal themselves. This isolationism has created an even more tightly knit social paradigm within the tribe.
The magick of their tribe was limited to powerful glamour and shapeshifting magick that they believe was handed down to them by the Dusk Mother herself. These spell-weavers were responsible for concealing the tribe's camp, and transforming tribe members into various animals which they referred to as 'spiritshifting'. Their uses of spiritshifting ranged from scouting to gathering to a certain few of their warriors who preferred to go into battle as powerful beasts. Spiritshifting into any intelligent race is forbidden as they believe it borrows a creature's soul.
They traveled to the land of Doma to assist them in their rebellion against the Empire at the behest of one of their own who had left the tribe to dwell there. When the Empire retaliated, they lost more than half of their tribe and now number around two score in number. They fled with the Doman refugees and now dwell in Revenant's Toll under the guise of Hyurs under Doman orders to keep a low profile. Weary of city life, they long to return to their traditional ways and are scouting for a way to cross the Ishgardian border and disappear into the wild Northlands.
The Qeyin:
The central tenet of the Qeyin revolves around imitation of animals. This is reflected in always keeping on the move, living off the land, and only entering a confrontation if victory is assured. They believe it is the greatest honor to battle against a great predator one on one and slay it. Their love and imitation is also reflected in their shapeshifting and glamour magick that they use to either appear as, or turn into animals for a short time.
They traveled along the upper foothills of Othard's Northern mountains. They moved camp every two weeks or so, keeping their presence hidden through powerful glamours that their 'spell-weavers' would cast every time they made camp. The only interaction they had with other tribes were in guerrilla-style hit and run raids for supplies and food. When they would come into proximity with another tribe, they would carefully scout it and deem whether it was significantly stronger, or weaker than their own. If the tribe was significantly weaker than them they would raid it, but if stronger, they would avoid all contact and conceal themselves. This isolationism has created an even more tightly knit social paradigm within the tribe.
The magick of their tribe was limited to powerful glamour and shapeshifting magick that they believe was handed down to them by the Dusk Mother herself. These spell-weavers were responsible for concealing the tribe's camp, and transforming tribe members into various animals which they referred to as 'spiritshifting'. Their uses of spiritshifting ranged from scouting to gathering to a certain few of their warriors who preferred to go into battle as powerful beasts. Spiritshifting into any intelligent race is forbidden as they believe it borrows a creature's soul.
They traveled to the land of Doma to assist them in their rebellion against the Empire at the behest of one of their own who had left the tribe to dwell there. When the Empire retaliated, they lost more than half of their tribe and now number around two score in number. They fled with the Doman refugees and now dwell in Revenant's Toll under the guise of Hyurs under Doman orders to keep a low profile. Weary of city life, they long to return to their traditional ways and are scouting for a way to cross the Ishgardian border and disappear into the wild Northlands.