(06-20-2015, 08:50 PM)WorstRPerEver Wrote: This thread worries me a bit. I've got a Miqo'te with an unconventional name (didn't know if I'd be RPing or sticking around when I got the 14-day trial) and when I found out that there were actual naming conventions for all the races I was like "oh crap what if people are really strict about names on here?"
No one will string me up over a campfire and grill me for my character's name, I hope. ._.
Oh no! It's okay! Don't feel intimidated by our discussion. Think of it more as a topic that is examining how frequent certain story ideas and elements pop up. Don't view them as things that are bad to RP. You are completely fine and Ember has a lot of miqo'te friends that don't have a name within the traditional scheme. It works just fine and in general there are a lot of characters with names that don't follow the naming contentions.
There is no hidden law that demands RPers to choose those kind of names.
(06-21-2015, 01:27 AM)Magellan Wrote: @Daitokuji:
But... in order to actually rp with people, you have to be the trope: 'adventurer dissatisfied with home, seeks new horizons'.
It's 6 in one, half dozen in the other.
Traditional Seekers are reclusive, keeping to their tribes, generally not making contact with the outside world. There are small pockets of Miqo that engage in tribal rp exclusively with each other and that's awesome. But any Miqo who has entered the wider world has embraced a vastly overused trope. Whether it be 'the exile' 'seeks new horizons' Â or 'adopted' most rpers.... actually want their characters to rp with other people. So they used the trope that best suits them as to why their character is no longer in the tribe.
You can roleplay your character not leaving home or not leaving their tribe. If Ember had never joined her current guild, she may have not left home for a long while. Home being, an abandoned small building that she used for a house. And whenever I roleplayed her, she came down from the eastern Thanalan to trade or do jobs. She even currently has a new home where she lives with the rest of her guild.
I think you can do the same for tribes as well. You can roleplay them venturing out to accomplish some task for their tribe or on behalf of the tribe without them technically leaving it. Perhaps that may be rare or wise but it is still an option. You can even roleplay out that your tribe has been traveling alongside you and that it has stopped to put up camp just outside the city.