
(06-24-2015, 11:04 PM)allgivenover Wrote: My Raen was "ruling class".That is more interesting in my opinion than playing an established noble. All the talk of Doma being dead only encourages me more. The displaced nobles who suddenly have to live among the revolting peasantry who were clearly treated unequally given what we know about Doman naming lore. The warrior aristocrat unable to kill themselves (We know seppuku is a thing from some of Karasu's lines in the NIN storyline.) even after failing their nation because suddenly they don't have it made and their community is relying on them to turn swords to plowshares. This is fertile ground, as is often the case after a forest is burnt.
All this means really is that she grew up with advantages most common folk don't, and is probably used to getting her way and being treated with respect - since people of higher social status always are.
You don't really have to stretch far to RP it.
Even if you stretch the lore a little to add medieval Japanese hobbies or skills to your character, I feel they're plausible enough, if no sweeping statements about it being common knowledge to Domans are made, to likewise sweep it under the rug if later contradicted by lore. Say your character says some Japanese idiom that is situationally appropriate, but may have been born of context that's not strictly canon to Doma in FFXIV. By being vague, you can blur the line between a particular idiom your character said because you felt it fit the situation, and what is actually canon and known to all Domans. By controlling the amount of information that is delivered, you can suddenly change it to having been just an idiom your character knows rather than a common Doman one as previously insinuated in earlier rp.
The nature of their failed rebellion and the razing is central to most of my plot threads. I've done what I can to cheat my way around the ambiguous lore. Character are often peasants and not privy to the upper society and political structure. My character is simultaneously "Doman" and yet an outsider, so new facts can come in without seeming like something she should have known all along. The NPCs from my storyline are essentially terrorists, serial killers and what amount to black ops in many different separate cases, and thus I can be as vague about their backgrounds and history as need be, adding new info as lore is revealed. If a retcon becomes necessary, it's not hard to add to it and still maintain the basic themes and dramatic content of my story. If you wish to play a noble from Doma, you can abide by these tricks and use them to avoid awkward retconning, but you trade some freedom in subject matter by not freely developing non-canon world lore for yourself. I did some of that myself, but to make things easier, I tried to limit that to a single minor location that seems plausible given the setting.
That being said, if the warriors were the aristocracy, I wonder if it'd be plausible that the merchants are oppressed and disrespected (at least openly) by them in Doma as they were at times in feudal Japan. A wealthy merchant family might actually adjust pretty well to Eorzean society if they live in Ul'dah... Basically, I just want to keep things in my rp mutable so I'm ready when new lore comes out. I figure if you want to play a noble, that will be useful to you as well.
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AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.