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I've said this before but...the thing I value most in my role-play is plausibility. I think that's the most important thing to take into account when creating a character or event. Does it make sense? Are liberties being taken and if so, how can they be made less jarring?
We all end up taking liberties within role-play to some extent to justify the existence of our characters within the game world. What matters most is whether or not they feel like they belong in the setting without overshadowing everybody else or feeling too much like a blatant self insert.
That doesn't mean a character can't be powerful but...let's be honest: anyone making their character into the Warrior of Light responsible for downing major antagonists is simply being selfish. They might not even realise it, of course, but if people want a single player experience within their role-play then they'd be better off writing fan-fiction as far as I'm concerned.
It's meant to be a group activity in the context of MMO role-play.
I can totally sympathise with the desire to play a powerful character, anyway - especially when a lot of role-play is unintentionally or intentionally like an arm's race in regards to which character is the most skilled/competent/popular/influential/etc. It just needs to be plausible!
We all end up taking liberties within role-play to some extent to justify the existence of our characters within the game world. What matters most is whether or not they feel like they belong in the setting without overshadowing everybody else or feeling too much like a blatant self insert.
That doesn't mean a character can't be powerful but...let's be honest: anyone making their character into the Warrior of Light responsible for downing major antagonists is simply being selfish. They might not even realise it, of course, but if people want a single player experience within their role-play then they'd be better off writing fan-fiction as far as I'm concerned.
It's meant to be a group activity in the context of MMO role-play.
I can totally sympathise with the desire to play a powerful character, anyway - especially when a lot of role-play is unintentionally or intentionally like an arm's race in regards to which character is the most skilled/competent/popular/influential/etc. It just needs to be plausible!
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