
(07-07-2015, 04:50 PM)Unnamed Mercenary Wrote:(07-07-2015, 04:38 PM)Hammersmith Wrote: post
Except (and this is where it gets funky) ....conjurers were the ones to make things go boom/zap/whoosh/blamo and thaumaturges were the ones to set the balance of life and death.
When the Battle Team at SE decided to add in Jobs, they retconned the old class mechanics, but the lore never really changed. (There were remnants in 1.0 that carried over, but then they did a massive skill retcon for 2.0 and later).
So at least in FFXIV, White magics isn't end-all healy goodness while Black magic makes things go boom. ...despite them being treated that way by the battle team which punched the lore team in the jaw. :/
And to our average farmer/city person/not-adventurer, calling magic "white", "black", "pink", "green" or any other color probably just sounds silly. They know conjury, thaumaturgy, arcanima and now astrology, I guess.
Interesting!
However, what I offered up was more a way around lore to get to how things are and often played. Â The chance to use White and Black titles with a social meaning without needing to know the more tricky understandings or have a char who needs to even know about it, kind of like what Freelance said: Most are just known as mages. Â Like I said. Â My own char's understanding of magic is so basic and based in superstition that "white" and "black" mages are still "assholes with magic"