(07-09-2015, 05:11 PM)Manari Wrote: This reminds me of a question I've had ever since 2.0 launched. In 1.0 the woodsin and greenwrath were very prominent in the Gridanian storyline. But even since 2.0, I haven't noticed anyone mention it, and you certainly never see it happen as you did in 1.0. I remember a reason for this, though if I'm being honest I can't remember if I read this in game or made it up in my head as a possible reason for not seeing any greenwrath, but is Dalamud cutting deep wounds into the Twelveswood the reason we never hear or see anything about the greenwrath in 2.0? As in the elementals have been weakened or are healing or somesuch and therefore can not enact the greenwrath as they once could? Or did I skip a cutscene on accident and I just missed it?
Yes, the Calamity greatly damaged not only the Twelveswood, but the entire planet. The Elementals are the lifeblood of the world, so their lifeforce is intrinsically tied to the wellbeing of the planet. When Hydaelyn is weakened, so are they.
Oswold Wrote:The elementals are the eternal guardians of the Twelveswood. Since time immemorial, they have watched over the forest and all life within, ensuring that the balance of nature is preserved. By an ancient covenant, man was permitted to reside in the Twelveswood. Thus was the nation of Gridania born, some five centuries ago.
Alas, the elementals were gravely weakened during the calamitous events that ushered in the Seventh Umbral Era. Mere mortals though we be, it now falls to us to protect the forest with body, mind, and spirit.
Alixie Wrote:We once relied on the elementals to protect the Twelveswood, but with their power now diminished, it falls to us to shoulder this burden. The Bannock was built for this very purpose. It is a tangible symbol of the commitment both the Elder Seedseer and the Order of the Twin Adder have made to maintaining the balance of the forest.
Greenwrath and Woodsin are still present in 2.0/3.0. It is just not to the extent that it was in 1.0. In 1.0, Gridania was still very much an isolationist nation, relying very little on outside nation's help, trade, or aid in their own matters. Most Ul'dahn caravans would even refuse to enter into the Black Shroud for fear of their life. But when the Calamity destroyed a good portion of the Twelveswood, they were forced to accept outside help. And without the Elementals at their full strength to aid them, much of that Greenwrath has been abated. You do still have to deal with it in the 2.0 WHM questline and there's a few NPCs in Gridania and Quarrymill which reference Woodsin and Greenwrath as well.