
My thoughts:
Last minute split: Say there is a conflict/misunderstanding/confusion/etc and one or more guilds end up on different servers. What should be done?
The RPC should QUICKLY decide what the server should be, and those on other servers should reroll/server transfer.
RP-resistant server: For some reason we end up on a server which has a particularly negative bias against RPers. Grief is a regular ordeal. Stay or go?
I think leaving is the last recourse we should pursue. First, we report griefers and make a concerted attempt to educate them while presenting ourselves in a favorable light. If in reasonable time, the problem persists heavily and SE fails to enforce its own anti-harassment policies, then we grief back. Most likely, griefers will be scattered and unliked, and neither able or willing to stand up to a united front against them. If all else fails, we can search for a server that will welcome us and begin a migration campaign.
Unknown Names: Names of servers unknown until launch. How do we pick one?
I'd say we need to have placeholder threads in all of the populated communities, just to let people know that there WILL be an unofficial server selected, and they should check back when they sign up to find out what it is. Of course, the RPC will need to decide very quickly on what that server will be.
Mobilization agitation: lol I'm having fun with this now. Anyway, what if we fail to mobilize RP'ers to our server? Ads placed on other forums haven't been entirely effective, or at least weren't as welcome as we'd hoped. What if general Role-Players or people who are at least willing to try it end up all over the place?
The best we can do is be vocal about it. As I've said a couple of times now, shortly before release (probably as soon as a server is decided), make a thread in major forums: Unofficial RP server is "Server". This way everyone knows with merely a cursory glance which server it is. We keep these threads bumped and visible (preferably with contributing content rather than just *bumps*). If we can get community sites to support us by making announcements or hosting articles, that would be great.
Friend Trap: What if a significant amount of Role-Players decide on a server with their friends first, and move there to play with them. Should we all try to pick one server for everyone? Is that even possible? How can we get as many people on our server, along with their friends.
Personally I've flat out told my friends that I'm going to the RP server, so they should come there too. There's really no good reason to pick a different server in advance... one is pretty much as good as another. They shouldn't have a problem going to the RP server.
Last minute split: Say there is a conflict/misunderstanding/confusion/etc and one or more guilds end up on different servers. What should be done?
The RPC should QUICKLY decide what the server should be, and those on other servers should reroll/server transfer.
RP-resistant server: For some reason we end up on a server which has a particularly negative bias against RPers. Grief is a regular ordeal. Stay or go?
I think leaving is the last recourse we should pursue. First, we report griefers and make a concerted attempt to educate them while presenting ourselves in a favorable light. If in reasonable time, the problem persists heavily and SE fails to enforce its own anti-harassment policies, then we grief back. Most likely, griefers will be scattered and unliked, and neither able or willing to stand up to a united front against them. If all else fails, we can search for a server that will welcome us and begin a migration campaign.
Unknown Names: Names of servers unknown until launch. How do we pick one?
I'd say we need to have placeholder threads in all of the populated communities, just to let people know that there WILL be an unofficial server selected, and they should check back when they sign up to find out what it is. Of course, the RPC will need to decide very quickly on what that server will be.
Mobilization agitation: lol I'm having fun with this now. Anyway, what if we fail to mobilize RP'ers to our server? Ads placed on other forums haven't been entirely effective, or at least weren't as welcome as we'd hoped. What if general Role-Players or people who are at least willing to try it end up all over the place?
The best we can do is be vocal about it. As I've said a couple of times now, shortly before release (probably as soon as a server is decided), make a thread in major forums: Unofficial RP server is "Server". This way everyone knows with merely a cursory glance which server it is. We keep these threads bumped and visible (preferably with contributing content rather than just *bumps*). If we can get community sites to support us by making announcements or hosting articles, that would be great.
Friend Trap: What if a significant amount of Role-Players decide on a server with their friends first, and move there to play with them. Should we all try to pick one server for everyone? Is that even possible? How can we get as many people on our server, along with their friends.
Personally I've flat out told my friends that I'm going to the RP server, so they should come there too. There's really no good reason to pick a different server in advance... one is pretty much as good as another. They shouldn't have a problem going to the RP server.