
Thanks, that clears things up a bit and brightens my prospects! Knowing there were other smaller civilizations and such that survived in pockets (but might get 'absorbed' into the bigger ones later on even) lets me use a major plot device for my LARP character.
His village/tribe/whathaveyou's water supply was poisoned, and the crops and prey they used for food no longer stopped the hunger; people who didn't die of poison or thirst could literally eat themselves to death without feeling full. My character isn't an 'athiest' per-se, he believes that like all parents, there comes a time where the children have to try to be on their own; maybe our gods weren't the kind to demand attention and sacrifice and rituals, and were far happier leading a people who could stand on their own, and was looking for a secular solution to the problem.
I guess that -does- fit into a 'post-apocalyptic-rebuilding' frame! But in my head, I was thinking it was 5 years of Bahamut just destroying stuff and constant war and problems like the water supply would be drowned out; nobody would be living out there, more than likely everyone would be fighting over being able TO live there, or just all cowering in fear from bahamut's wrath. Assuming the forest they were hiding in wasn't just on fire anyway.
Instead, the hellfire and brimstone part is over pretty quickly, and some (maybe most) of the timeframe was already spent on rebuilding then. That's a big difference. Thanks!
Edit: Oh. Brainstorm! There's a pretty big problem nobody's addressed yet. All of the 'heroes' of the battle got put into a Doctor Who-esque Time Lock, or something similar. The world goes on without them, develops without them, adjusts without them. Suddenly, they all return. That's great and all. The heroes return. But that's a pretty huge population spike in the span of a few days. A crippled world that struggles enough on its own suddenly has to support more people! That could be a hell of a socio-economic crisis. Nobody wants to disrespect the heroes or disregard their needs, but where were they while we rebuilt? Can they support themselves, or did their heroic skills wane? Do they even have any money or family to support them? What if their old homes survived, but new residents took it over out of need?
The soldiers returning home in real-world America sometimes struggle to find jobs and cope with being back at home. It's a real problem, and I don't want to trivialize it, but a similar effect could happen in Eorzea!
His village/tribe/whathaveyou's water supply was poisoned, and the crops and prey they used for food no longer stopped the hunger; people who didn't die of poison or thirst could literally eat themselves to death without feeling full. My character isn't an 'athiest' per-se, he believes that like all parents, there comes a time where the children have to try to be on their own; maybe our gods weren't the kind to demand attention and sacrifice and rituals, and were far happier leading a people who could stand on their own, and was looking for a secular solution to the problem.
I guess that -does- fit into a 'post-apocalyptic-rebuilding' frame! But in my head, I was thinking it was 5 years of Bahamut just destroying stuff and constant war and problems like the water supply would be drowned out; nobody would be living out there, more than likely everyone would be fighting over being able TO live there, or just all cowering in fear from bahamut's wrath. Assuming the forest they were hiding in wasn't just on fire anyway.
Instead, the hellfire and brimstone part is over pretty quickly, and some (maybe most) of the timeframe was already spent on rebuilding then. That's a big difference. Thanks!
Edit: Oh. Brainstorm! There's a pretty big problem nobody's addressed yet. All of the 'heroes' of the battle got put into a Doctor Who-esque Time Lock, or something similar. The world goes on without them, develops without them, adjusts without them. Suddenly, they all return. That's great and all. The heroes return. But that's a pretty huge population spike in the span of a few days. A crippled world that struggles enough on its own suddenly has to support more people! That could be a hell of a socio-economic crisis. Nobody wants to disrespect the heroes or disregard their needs, but where were they while we rebuilt? Can they support themselves, or did their heroic skills wane? Do they even have any money or family to support them? What if their old homes survived, but new residents took it over out of need?
The soldiers returning home in real-world America sometimes struggle to find jobs and cope with being back at home. It's a real problem, and I don't want to trivialize it, but a similar effect could happen in Eorzea!