
I think one of the reasons the char creation is locked more when compared to say World of Warcraft, is because you do not need alts to experience the full game.
In WoW for example, you start of with your race and class. Your race only affects the game in a minor way with reputation, starting stats and a racial ability but that's pretty much negligible by late game anyways. Then there's class, which you must level from 1 to 100, you cannot switch classes on that character and you're pretty much stuck with what you initially chose.
In FFXIV however you can easily swap your class at any time as easily as switching your weapon. You can tank, heal and deeps all on the same toon without ever needing to switch. Races in the game do not even have a racial ability and the stats are again negligible by end game.Â
If I was SE, I wouldn't be too worried. I'd probably do something to give people an incentive to play on the lower populated worlds. Perhaps by having like a server wide experience bonus for new players or something.
In WoW for example, you start of with your race and class. Your race only affects the game in a minor way with reputation, starting stats and a racial ability but that's pretty much negligible by late game anyways. Then there's class, which you must level from 1 to 100, you cannot switch classes on that character and you're pretty much stuck with what you initially chose.
In FFXIV however you can easily swap your class at any time as easily as switching your weapon. You can tank, heal and deeps all on the same toon without ever needing to switch. Races in the game do not even have a racial ability and the stats are again negligible by end game.Â
If I was SE, I wouldn't be too worried. I'd probably do something to give people an incentive to play on the lower populated worlds. Perhaps by having like a server wide experience bonus for new players or something.