
(07-29-2015, 10:41 PM)Naunet Wrote:(07-29-2015, 03:31 PM)Addison Wrote: Because no other game has ever locked people out of creating characters on certain servers? Sorry, I'm calling BS.
Certainly not to this extent, that I have ever experienced. Balmung is locked far more than it is available, and what's more, it's locked to new players and established players. At the very least, I think SE could stand to ease up on the restriction for players who already have a character on the server.
Dissatisfaction with the server lock outs is a constant around here. It's understandable. Balmung is the designated RP server and that's a unique niche available on one server. People can't make new RP characters or introduce NPCs for their FC storylines.Â
As sucky as this restraint is, it's effective. It not only stops people from rolling on Balmung, but it also inconveniences people for playing on a full server--both of these are very useful for population control. Otherwise, as you noted earlier, our server would be in trouble from a technical standpoint. Problems come with being on a full server, much like problems come with a low pop.Â
If you end up restricting players enough with a MMO wise policy then it encourages transfers to low pops. (Really though they should just introduce free transfers to low pops like on WoW) The idea here is then if alts matter to you then even though you already have a main on Balmung, you are turning your activity to a different server.Â
IMO, RPC should decide on a new RP community to co-exist with Balmung.
Now with a wiki! Flickering Ember's wiki