I'm personally a bit uncomfortable with "I don't like it, so I'm going to pretend it doesn't exist." There is lore supporting it, so completely cutting it out does not sit well with me. Now I've not really used it ICly; as I don't really involve myself -too- much with time. Usually when I RP, it's episodic. Now using them to metagame is different and I likely won't rp with someone who uses it to god-mode. However! I've also not really run into any of these types so it comes off for me personally, as a strawman argument on my part. So I don't so much worry about it.
The lore exists for the game for a reason, we act within the parameters as much as possible. Sure there are some things that we tweak out, for example we do not play the Main Character. But something so integral as the shards, I would be very hesitant personally to remove. It would be like removing the MC, pretending that the current events don't exist, especially because they -are- used in the main story. It will not merely 'bend' lore, it breaks it to pretend that teleporting and shards do not exist.
There are better ways to do this; as others have said, one of these would be gil, or exhaustion of use, or the fact that they are likely more reserved for higher-officials, mages can only use them, your character doesn't like it, etc. And even -if- we decided that normal adventures could use it; as Caspar said- there's a lot of walking and ways to get around even with the shards. You still have to walk and take other routes.
To add on, most shards are in larger cities and places of commerce; Mayor Joe Schmo of Tiny Village Bork isn't going to have one. So if you need to go to Bork you gotta walk to Bork or hitch a ride with a pig farmer. So I don't really see much of a problem with the whole thing as long as it's done tastefully.
The lore exists for the game for a reason, we act within the parameters as much as possible. Sure there are some things that we tweak out, for example we do not play the Main Character. But something so integral as the shards, I would be very hesitant personally to remove. It would be like removing the MC, pretending that the current events don't exist, especially because they -are- used in the main story. It will not merely 'bend' lore, it breaks it to pretend that teleporting and shards do not exist.
There are better ways to do this; as others have said, one of these would be gil, or exhaustion of use, or the fact that they are likely more reserved for higher-officials, mages can only use them, your character doesn't like it, etc. And even -if- we decided that normal adventures could use it; as Caspar said- there's a lot of walking and ways to get around even with the shards. You still have to walk and take other routes.
To add on, most shards are in larger cities and places of commerce; Mayor Joe Schmo of Tiny Village Bork isn't going to have one. So if you need to go to Bork you gotta walk to Bork or hitch a ride with a pig farmer. So I don't really see much of a problem with the whole thing as long as it's done tastefully.
Nohni Vhaze || Khad Dotharl