I tend to think of the teleportation issue as something that I've been trying to wrestle with for a long time. One side of me understands that it is lore that exists in the game and therefore I cannot ignore its application. Another side of me is -very- hesitant to use it because of how easily it can be taken advantage of by people. I've seen RP'ers that have breakfast in Ul'Dah, go shopping in Limsa, attend a meeting in Ishgard, and be back in Ul'dah by lunch hour, and that just does not sit well with me if you aren't a complete and utterly deticated magi.
In a world building sense, having everyone be able to teleport willy nilly would destroy the sense of adventure and discovery. I'm not sure how many feel this way, but I believe that if you have a pseudo-medieval/kind of not modern but sort of maybe enviroment to work with, any kind of transportation that would be faster than a car or a speedboat would have a huge oppertunity cost, so that it would definately either not be mainstream or something for early adapters. Because after all, this isn't the Third era.
I've never roleplayed Ryanti teleporting yet. But if I ever do, it would only be under dire or extreme circumstances. There will be a large oppertunity cost. Ryanti will probably vomit. Ryanti will probably be sick for the entire day. Ryanti's immune system might take a hit, or maybe I will give him hangover symptoms. Basically something that will prevent him from teleporting 50 times a day without extensive experience, practice, and training in the art.
That's just my cup of tea.
In a world building sense, having everyone be able to teleport willy nilly would destroy the sense of adventure and discovery. I'm not sure how many feel this way, but I believe that if you have a pseudo-medieval/kind of not modern but sort of maybe enviroment to work with, any kind of transportation that would be faster than a car or a speedboat would have a huge oppertunity cost, so that it would definately either not be mainstream or something for early adapters. Because after all, this isn't the Third era.
I've never roleplayed Ryanti teleporting yet. But if I ever do, it would only be under dire or extreme circumstances. There will be a large oppertunity cost. Ryanti will probably vomit. Ryanti will probably be sick for the entire day. Ryanti's immune system might take a hit, or maybe I will give him hangover symptoms. Basically something that will prevent him from teleporting 50 times a day without extensive experience, practice, and training in the art.
That's just my cup of tea.