
I'm not sure if the horns are spongy, or more solid. Humans ears are made of cartilage, on the outside, and help direct or funnel the sound, which is a frequency, into the inner ear to be processed and interpreted by the brain. Oversimplification, I know, but to my reasoning, I think the horns probably function similarly, or are taken a step further. I am making a load of inferences and assumptions.Â
Is the horn just an extension, like a giant earlobe, that help to better capture the frequencies of sound, or more frequencies, at different ranges? Do they work sort of like echo-location for better spacial-awareness (as is stated in the lore) as frequencies bounces off the extended surface? Personally this isn't something I've worked with much in RP just yet, mainly because I haven't had much opportunity or inclination.Â
I'm amused by the idea that the horns (and even scales) are probably the same material as hair or fingernails, or even spongy. If the horns are spongy or more cartilage-like, they could be pierced or adorned with jewelry. They could be pierced or adorned just the same, even if they are comprised of a harder material. Human beings pierce, brand, scar, and basically adorn almost anything, regardless of how much it may hurt, even if the adornment may interfere with function or the process has the potential for last damage. Sometimes it even enhances! But that is a different topic altogether.Â
Personally, I find the overall design of the Au Ra, as much as I love them, to be just flat lazy or uninspired, especially where the horns are concerned. The positioning of the earrings on the model feels like an afterthought. I wouldn't take the in-game model at face value as it is just that, a model, and in-game models rarely capture the diversity of bodies due to technical restraints. I think it is for that reason that they couldn't push the design in a more interesting direction. Easy for me to say. I I want to make a deviation, I can just paint one for myself. And frequently I do.
Is the horn just an extension, like a giant earlobe, that help to better capture the frequencies of sound, or more frequencies, at different ranges? Do they work sort of like echo-location for better spacial-awareness (as is stated in the lore) as frequencies bounces off the extended surface? Personally this isn't something I've worked with much in RP just yet, mainly because I haven't had much opportunity or inclination.Â
I'm amused by the idea that the horns (and even scales) are probably the same material as hair or fingernails, or even spongy. If the horns are spongy or more cartilage-like, they could be pierced or adorned with jewelry. They could be pierced or adorned just the same, even if they are comprised of a harder material. Human beings pierce, brand, scar, and basically adorn almost anything, regardless of how much it may hurt, even if the adornment may interfere with function or the process has the potential for last damage. Sometimes it even enhances! But that is a different topic altogether.Â
Personally, I find the overall design of the Au Ra, as much as I love them, to be just flat lazy or uninspired, especially where the horns are concerned. The positioning of the earrings on the model feels like an afterthought. I wouldn't take the in-game model at face value as it is just that, a model, and in-game models rarely capture the diversity of bodies due to technical restraints. I think it is for that reason that they couldn't push the design in a more interesting direction. Easy for me to say. I I want to make a deviation, I can just paint one for myself. And frequently I do.