(09-04-2015, 07:48 AM)Gegenji Wrote:(09-03-2015, 07:49 PM)LiadansWhisper Wrote:(09-03-2015, 07:31 PM)Ilwe Wrote: More than an issue with the cards themselves, I have an issue with shuffle to the point I think they should change the action help for this :
Shuffle : "Return the currently drawn arcanum to your deck and draw the same."
YES. Â That's what it does at least 75-80% of the time for me. Â It's SO frustrating.
Seriously. I think I've forgotten half the time it's there because I'll Shuffle away a card I don't need for the exact same card. Thanks for that, SE. My RNG luck is bad enough with crafting, let's just apply that entirely to a mechanic of a class.
... In all seriousness, though, I have a lot of fun with the Astrologian. But I should probably figure out what cards should go on who at some point. I mean, most are obvious enough to figure out - Bole, Ewer, Spire, Balance - but the Arrow and Spear? I usually just end up Royal Roading or Shuffling them for something I know how to use.
Spear reduces ability cooldowns, and you need to use it before an ability is used for it to be under effect of the card. I think pretty much all classes benefit from it, but it's difficult to use to maximum effect in a PUG (but then again I don't really pay attention to what others are doing in dungeons if things are going well ). It could be especially effective in raiding though.
Some examples of using it would be: giving it to a BRD before they pop their buffs, a PLD before Hallowed Ground, or saving it for yourself for Essential Dignity, Lightspeed, Luminiferous Aether, etc.
Arrow increases skill, spell and auto attack speed, so best on DPS. I've read lots of different arguements on why you should give it to certain classes, so can't be any more specific right now. As a caster it's awesome on speed runs, but then it seems like all classes have quite good AOE output now so I guess you can't go wrong? ^^;