
(09-08-2015, 07:14 PM)Italweri Mitno Wrote: Don't tell anybody your character is a criminal OOCly because whether they do it consciously or not, they know what kind of a character to expect from you. If you do that, their character's "intuition" can't kick in because usually a player's intuition isn't as good as their character's. It also kind of goes without saying that if you don't want people to know that your character's a criminal then you shouldn't write it in the search bubble that everybody looks at when they first see your character.
This. Unfortunately, you'll have to keep in mind that a lot of people want to play the hero, and these people often believe the hero always wins. You'll find people who will attack your character in the name of "justice" with no ICly justifiable evidence or even knowledge of your character's crimes, and many of them will not accept defeat for the belief that the "good guy" should always win. Playing a villain is fun, but I highly recommend keeping it secret, not just for fear of metagaming, but for some more practical reasons.
What happens to villains in stories, or even real life? Typically, they lose. They get arrested or killed or exiled. People don't like them, and their crimes have consequences. The more foul things your character does, and the more open and well known they are, the closer your character gets to his logical end. If you play a villain, I advise either playing it subtly/carefully, or be open to killing your character off. For this reason, I usually only play villains as NPC's or alts. Playing a villain as your main is fun, theoretically--the reality of people always being after your character, your character having to avoid certain places/people, etc. or risk facing death/arrest is less fun.