
I'll give a disclaimer by saying I really suck at playing bad guys but here a few of my thoughts.
If a person is going to play a villain they need to realize that they are going to either be defeated at some point or their character needs to evolve in some way. People are going to want to stand up against you because no one likes to have their character subject to torment. It goes both ways though since 'heroic' characters should give a villain character a few wins themselves.Â
The other thing is making people see your character as a villain. Simply saying "my character is a powerful villain so your character must be afraid of me and can't stand up to me because of how bad and evil my character is" means squat. They need something to back themselves up.
It also takes a lot of communication, because it tends to walk a fine line between antagonist and god modding. Yes a villain does need to be an obstacle to get have to get over but it also means there needs to be a way to overcome them. It becomes doubly important to show the weaknesses because in all honesty spending months trying to figure out that one thing the good guys need to do to figure out how to beat a villain is exhausting and gets dull really fast. As well as trying to control the exact circumstances of how to beat a villain. It locks other peoples ideas and characters out of rp because there's nothing their character can actually contribute because it doesn't fit in with how the player thinks their character needs to overcome, even if it's an extremely well thought out idea.Â
Finally I don't think declaring a character is good or evil openly ooc is a good idea. The only thing is ever does is try to force others how to perceive a character. Just like real life a character should be judged by their actions. You can't say a character is a good guy and then have them go act like a jack ass to people, then still expect them to be seen as such just because their player has them tagged as a good guy. If you have to tell people that your character is one or the other to get someone to perceive them as such then chances are they aren't how the player sees them and it will only end in ooc drama trying to force people to react to their character how they think they should.
If a person is going to play a villain they need to realize that they are going to either be defeated at some point or their character needs to evolve in some way. People are going to want to stand up against you because no one likes to have their character subject to torment. It goes both ways though since 'heroic' characters should give a villain character a few wins themselves.Â
The other thing is making people see your character as a villain. Simply saying "my character is a powerful villain so your character must be afraid of me and can't stand up to me because of how bad and evil my character is" means squat. They need something to back themselves up.
It also takes a lot of communication, because it tends to walk a fine line between antagonist and god modding. Yes a villain does need to be an obstacle to get have to get over but it also means there needs to be a way to overcome them. It becomes doubly important to show the weaknesses because in all honesty spending months trying to figure out that one thing the good guys need to do to figure out how to beat a villain is exhausting and gets dull really fast. As well as trying to control the exact circumstances of how to beat a villain. It locks other peoples ideas and characters out of rp because there's nothing their character can actually contribute because it doesn't fit in with how the player thinks their character needs to overcome, even if it's an extremely well thought out idea.Â
Finally I don't think declaring a character is good or evil openly ooc is a good idea. The only thing is ever does is try to force others how to perceive a character. Just like real life a character should be judged by their actions. You can't say a character is a good guy and then have them go act like a jack ass to people, then still expect them to be seen as such just because their player has them tagged as a good guy. If you have to tell people that your character is one or the other to get someone to perceive them as such then chances are they aren't how the player sees them and it will only end in ooc drama trying to force people to react to their character how they think they should.
Wikis       Â
S'imba Tia S'imba Fate-14 Sheet                Â
K'ovu Tia
Mateus character:Â Simb'a Sarabi
S'imba Tia S'imba Fate-14 Sheet                Â
K'ovu Tia
Mateus character:Â Simb'a Sarabi