
(09-08-2015, 10:45 PM)Aaron Wrote: In a realistic scenario disregarding you can't kill my character without my consent plot armor, this villians could actually embarrass my character, Â ruin his life or even kill him! Isn't that neat!? 8D I better be careful! "
Emphasizing this, because it's also a fundamental part of playing a villain. This right here? It goes both ways. Yes, you will be outnumbered because you're the sole villain arching an FC. Yes, you'll have to come up with excellent reasons you don't just get bashed in the head and arrested. But these have to be excellent reasons. Plot-armor isn't fun to run into on either side of the coin, but there's a fine art in making your players feel they could have stopped you if only they'd thought or acted faster, instead of saying "And then I popped a scroll of instant warp and vanished, nyah nyah good is dumb."
A key part of being ahead of your heroes is actually being able to be ahead of your heroes without relying on deus ex machina style reasons to get away. When dealing with hero/villain roleplay, somebody has to lose. If it's constantly the heroes, and it's constantly because "I had a plan, so I escape" it becomes unfun, which leads to the death of RP.