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J a ' r h e m  K h a l a a
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Ja’rhem stands at the threshold of a burnt-out house at the edge of the world. His bright-eyed stare floats in the predawn dark, wild with mischief. He shoulders his rifle and smiles and even in the blackness he is beautiful in youth, even as that youth starts to fade. Like a parchment beginning to yellow and crack at the edges. Once a slumdog, he has cast off his sandals for the boots of the road like some wayward soldier of dirt, carapaced in leather and dragging in whorls of chaff kicking about his feet.Â
He is in the north, lean and wolf-like and stooped in the shadows of great trees. Skulking in the backdrop of a world rent in war. He watches it unravel. He spits. Three weeks later he sits in a desert canyon beneath a sky littered in stars. He cranes up to see and his throat tells a story of violence and garrote-wire. There is a woman there now, one of many on the road. He speaks quietly to her and his broken grin is full of lies and ill-kept promises.Â
He spends a month in Drybone. The young man drinks too much, sleeps too little, and laughs too loudly like it might push back the nightmares or a night that will not end. His two fists are like icons, busted and bruised, tools of worship for some other day, but not this day. A gold-capped canine grin works around a cigarette, around a blackpowder flask in the pitch of battle, around litanies of vaulted thieves cant and drives of poetry and good-humor. He moves with a heartache grace.Â
He is a suzerain of rats.
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N a m e:Â Ja'rhem Khalaa
P r o f e s s i o n:Â Confidence artist, thief, bruiser, gun-for-hire.
P r o f i l e:Â Here
P r o f e s s i o n:Â Confidence artist, thief, bruiser, gun-for-hire.
P r o f i l e:Â Here
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Clients:Â Ja'rhem exists in a moment of limbo. His crew gone, he floats among the populace seeking odd-jobs to feed him throughout the day-by-day, whether that be a more permanent job or a one-off, either as a guild or a sole proprietor, I'm interested in hearing from you!
"Strays": Though ultimately disillusioned, Ja'rhem is not without a nugget of gold in his heart, and this goes double for his people. He has a built-in need to offer succour to the down-trodden miqo'te who have strayed likewise from their tribes.
Tribal Miqo'te: Ja'rhem is repressed. He quietly sneers down the bridge of his nose at the "dying breed" of his ancestry, and I would love to see him interact with his tribal counterparts to soften his worldview.Â
Adventure in the Picaresque: Though historically a city-dwelling slumdog, after the collapse of his friend and client network, Ja'rhem has hit the road seemingly in some drive for purpose. He keeps moving to avoid his memories. Feel free to meet him in the dust and the dirt!
"Victims": Between the more legitimate ventures of grunt-work and labour, Ja'rhem pads his meagre income with petty, one-shot cons. Want to be conned, exploited, robbed, or even catch him in the act? I'd be more than happy to play the scoundrel that does it.
Everything Else!:Â Seriously. Any scenario, don't be shy and don't hesitate to bring ideas to me that don't fit into these narrow suggestions above. Looking for anything long-term, short-term, et cetera!
If any of these options interest you, please either private message me here, on my Discord (Murderhouse#3480), or in game under Ja'rhem Khalaa.
Characters:
Fan-made Xaela Tribe:
Tumblr for my writing/literary/aesthetic inspiration: