
Well... some of you may have met my character and even roleplayed with me in game, and while I know I tend to follow the villian stereotype at times, I try to keep Xel in a state of balance and flux, where he isnt evil, but he isnt good either. I try to keep him morally ambiguous, where you cant tell if he has truly done something wrong or if he innocent in all things.Â
Now that being said, If your going to do something as a proper villain you should do it subtly or have a pawn or patsy do it so that way it is harder to trace back to your character. this also allows you to involve multiple character ties with other players. You could also branch out to players of people who play corrupt characters in the city guard and other aspects that way you have other ways out should someone try to pointlessly kill your character. I mean yes I expect one day Xel to die by the hands of a pc, Ive even told one or two players how to do it oocly but also those are people I trust at an ooc level, so your mileage may vary.
Now that being said, If your going to do something as a proper villain you should do it subtly or have a pawn or patsy do it so that way it is harder to trace back to your character. this also allows you to involve multiple character ties with other players. You could also branch out to players of people who play corrupt characters in the city guard and other aspects that way you have other ways out should someone try to pointlessly kill your character. I mean yes I expect one day Xel to die by the hands of a pc, Ive even told one or two players how to do it oocly but also those are people I trust at an ooc level, so your mileage may vary.