(09-21-2015, 10:41 AM)Vyce Wrote: Actually warren, Ig explained exactly what the grammatical issues are. A lot of people take grammar in RP as rule.The way I see this. If your character moves as he drew the sword, would the other character not be tracking movements as well and still be aiming to swing at his neck? So the idea is still the same, the character drew the sword and his aim is to swing at the neck. You see what he's typed, your character moved as he was drawing and now it's his turn to act.
I personally don't like that sentence because it is two actions in one. My character could have long since moved away between the drawing of the sword and the swing toward the neck, but I feel forced to ignore the space and emote a response as if it is one action. If you try to take advantage of the present tense lock, people start getting upset.
If he draws the sword and swings it at my neck, but I moved as he was drawing his sword, what is he swinging at? Is he slow?
Of course you could add some description like, he draws his sword fast as a whip and in one motion slashes at my neck. Then there is fluidity.
Everyone I have roleplayed with, the tense does not matter as much as the intent is clear. I have had at most two cases where meta'ing or godmoding happened but not in combat player character to player character. We adjust from past to present or vice versa depending on the players we are roleplaying with.