TL; DR -- JJ, being modeled after past game JJ, is a dark knight pretty much.Â
I would call JJ a berserker but he has an ability with the dark magics (drain, aspir, etc) yet not much of a magic pool to draw from. The longer JJ fights and gets hurt, the more relentless JJ gets (there's more to it than that). However, he does try to adapt to a situation if he can't just blast through it (like, fighting physical-resistant foes). He's got some ability with one-handed weapons and bows, but nothing award-winning. JJ's also one to throw his body in front of another, so you can call him a crappy paladin too, I guess.Â
When fellow people described JJ's armor and weapon preference, they cited it as odd and not often seen (since dark knight isn't a job atm in XIV). His weapons are scythes or greatswords (and then great axes and other big sharp things, then to large bludgeoning weapons... aka the broad side of a greatsword! )
I would call JJ a berserker but he has an ability with the dark magics (drain, aspir, etc) yet not much of a magic pool to draw from. The longer JJ fights and gets hurt, the more relentless JJ gets (there's more to it than that). However, he does try to adapt to a situation if he can't just blast through it (like, fighting physical-resistant foes). He's got some ability with one-handed weapons and bows, but nothing award-winning. JJ's also one to throw his body in front of another, so you can call him a crappy paladin too, I guess.Â
When fellow people described JJ's armor and weapon preference, they cited it as odd and not often seen (since dark knight isn't a job atm in XIV). His weapons are scythes or greatswords (and then great axes and other big sharp things, then to large bludgeoning weapons... aka the broad side of a greatsword! )