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Hmmm...
going by normal MMO NM standards:
Common Loot (guaranteed drops with other loot tables):
Random Alchemical Ingredient
Random Potion
Uncommon Loot (One or the other guaranteed drop.)
If going by FF Named mob:
Gil, EXP. Not to much of either, to be fair.
going by normal MMO NM standards:
Common Loot (guaranteed drops with other loot tables):
Random Alchemical Ingredient
Random Potion
Uncommon Loot (One or the other guaranteed drop.)
- Named short sword: Lvl 45 HQ item. No magic properties. Sought for appearance weapon. Unique item tag, only one sword per character.
- Named dagger: Lvl 40 HQ item. No magic properties. Sought for appearance. Unique item tag.
- (melee users)Mask of Night: Lvl 50 item. ACC +, STR+, DEX+. Enchanted: Night Vision. (blind folk just get their vision restored to normal. No night vision)
- (magic users)Magicked Specs:Lvl 50 item. ACC+, INT+, MIND+. Enchanted: immunity to Blind effects and spells, grants near-20/20 vision (for us blind folk).
- Aetheryte Necklace: Enchanted: Grants the user the ability to teleport to or from this chunk of Aetheryte, but has an extremely long cast time and recharge. Also leaves you without anima (or mana, or something) upon arrival. Not really useful unless if stranded and item is left at home, or otherwise in a different unique circumstance, but it's an otherwise free teleport home. Item drops from your inventory if teleporting from it , too, btw >.>
If going by FF Named mob:
Gil, EXP. Not to much of either, to be fair.
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F&AM, A&ASR 32°